
Combat Guide
Master your D&D 5e battles with clear turn order and roll rules.
STRENGTH MAGIC
12–13 (Basic)
Thunderwave
Jump
Earth Tremor
Longstrider
14–15 (Trained)
Maximilian’s Earthen Grasp
Shatter
Enhance Ability (Bull only)
Warding Wind
16–17 (Advanced)
Erupting Earth
Thunder Step
Meld into Stone
Kinetic Smash (force damage)
18–19 (Elite)
Stone Shape
Destructive Wave
Wall of Stone
Gravity Sinkhole
20–21 (Master)
Bones of the Earth
Investiture of Stone
Steel Wind Strike
Earthquake (controlled radius)
22–24 (Legendary)
Reverse Gravity
Blade of Disaster
Tsunami (reflavored as seismic wave)
25 (Mythic / Forbidden)
Meteor Swarm
Ravenous Void
⭐ Worldbreaker (Earthquake + Destructive Wave hybrid, campaign artifact magic)
DEXTERITY MAGIC
12–13 (Basic)
Expeditious Retreat
Zephyr Strike
Jump
Disguise Self
14–15 (Trained)
Blur
Misty Step
Darkvision
Spider Climb
16–17 (Advanced)
Blink
Haste
Shadow Blade
Pass without Trace
18–19 (Elite)
Dimension Door
Greater Invisibility
Far Step
Steel Wind Strike
20–21 (Master)
Scatter
Mislead
Teleport (self only)
22–24 (Legendary)
Etherealness
Time Ravage
Foresight
25 (Mythic / Forbidden)
Time Sop
Reality Shift
CONSTITUTION MAGIC
12–13 (Basic)
False Life
Heroism
Protection from Poison
14–15 (Trained)
Aid
Barkskin
Warding Bond
16–17 (Advanced)
Vampiric Touch
Aura of Vitality
Life Transference
18–19 (Elite)
Blight (self-sacrifice flavored)
Death Ward
Regenerate
20–21 (Master)
Investiture of Stone
Heal
Tenser’s Transformation
22–24 (Legendary)
Power Word Heal
Abi-Dalzim’s Horrid Wilting
Invulnerability
25 (Mythic / Forbidden)
Clone
Foresight
Blood Rebirth
INTELLIGENCE MAGIC
12–13 (Basic)
Detect Magic
Magic Missile
Shield
Silent Image
14–15 (Trained)
Mirror Image
Hold Person
Misty Step
Web
16–17 (Advanced)
Counterspell
Hypnotic Pattern
Fireball
Slow
18–19 (Elite)
Wall of Force
Disintegrate
Telekinesis
Mass Suggestion
20–21 (Master)
Chain Lightning
Forcecage
Globe of Invulnerability
22–24 (Legendary)
Feeblemind
Dominate Monster
Maze
25 (Mythic / Forbidden)
Time Stop
Wish (restricted)
Reality Break
WISDOM MAGIC
12–13 (Basic)
Healing Word
Detect Evil and Good
Faerie Fire
Animal Friendship
14–15 (Trained)
Lesser Restoration
Moonbeam
Augury
Hold Person
16–17 (Advanced)
Spirit Guardians
Call Lightning
Speak with Plants
Revivify
18–19 (Elite)
Commune
Blight
Guardian of Nature
Mass Cure Wounds
20–21 (Master)
Heal
Sunbeam
Tree Stride
22–24 (Legendary)
Foresight
Fire Storm
Antipathy/Sympathy
25 (Mythic / Forbidden)
True Resurrection
Storm of Vengeance
Divine Rewrite
CHARISMA MAGIC
12–13 (Basic)
Charm Person
Cause Fear
Heroism
Dissonant Whispers
14–15 (Trained)
Suggestion
Enthrall
Crown of Madness
Calm Emotions
16–17 (Advanced)
Fear
Hypnotic Pattern
Enemies Abound
Compulsion
18–19 (Elite)
Dominate Person
Modify Memory
Synaptic Static
20–21 (Master)
Mass Suggestion
Power Word Pain
Glibness
22–24 (Legendary)
Dominate Monster
Power Word Stun
Feeblemind
25 (Mythic / Forbidden)
Power Word Kill
Wish
Sovereign Decree